

Unfortunately back then I wasn’t aware of many stat-tracking sites like SteamGraph, Gametracker and Steam Charts so had to rely on Steam’s ‘Top Games by Player Count’ chart which wasn’t ideal. In fact, ever since I got involved with poor old Brink, I’ve been quietly intrigued by player numbers. If they aren’t popular fewer people buy them, and if fewer people buy them the playerbase eventually dries up leaving behind only the hardest, most dedicated players or worse, nobody. The thing is with dedicated online multiplayer games, they live and die by their playerbases. Anyway, Guns of Icarus Online and AirBuccaneers are similar in that they’re both independently made multiplayer airship games and were both showcased and released around the same time over half a year ago, this makes them rather fascinating titles to compare today.

It’s a shame Natural Selection 2 wasn’t right next to the Aliens: Colonial Marines multiplayer stand, that would have shown Gearbox up a triple A licensed behemoth being outclassed by a scrappy indie. They were situated right next to Guns of Icarus Online so naturally the two games were going to get compared throughout the entire expo. At the EG Expo last year I met some of the developers behind AirBuccaneers and they were a pleasant and chirpy bunch.
